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Download Description of Lecture
The description of the lecture can be downloaded here as PDF.
Evaluations Results
The product development of the future is focused on the Digital Product and uses aspects like concurrent engineering in global distributed teams. The visualization of complex objects and the realistic simulation of their physical behavior under real conditions is of major interest to the engineer. Furthermore it is necessary to integrate relevant data into the different phases into the product life cycle, to use and manipulate them and to interact with them in an easy and intuitive way. This lecture gives the basics of Virtual Reality as an engineering tool to access to Digital Product. It is accompanied by exercises to get hands-on experience.
Introduction into the world of Virtual Reality; Development of VR technologies; Introduction to 3D computer graphics; the virtual space; geometric modeling and transformation; physical based simulation; human factors; the virtual environment; devices for virtual environment; display technologies; tracking systems; data glove; interaction in virtual environments; typical interactions in virtual reality systems; navigation; collision detection; haptic and tactile interaction; geometry generation in real time; VR systems; usage of virtual environments in technical applications; virtual mockup; data exchange; data conversion; augmented reality; usage of virtual reality in industry; integration of virtual reality into the product development process.
Lecture and practice / Lecture notes, handouts
The course consists of lectures and exercises.
None
Participation in lectures and exercises
Thursday, 1.00 PM - 5.00 PM; ML H44
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Computere-supported Sciences (Bachelor) - Type W
Computer-supported Sciences (Master) - Type W
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4
https://moodle-app2.let.ethz.ch/course/view.php?id=1829
Prof. Dr. habil. Andreas Kunz
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